Girls and Gamification by Chris Zomer•01 July 2020 While both boys and girls play (digital) games, gaming as a hardcore leisure activity is often seen as something boyish. In fact, some studies point out ...
Gamifying student behaviour by Chris Zomer•19 May 2020 Gamification is commonly defined as the use of game-design elements in non-game contexts. Game design elements include, but are not restricted to, ...